Varying Chimera
Green Slime
I'm doing this solo right now. I recently had to re-do the rest of the entire fortress (hard drive suddenly went bad when I went to defeat the Autumn and Summer Elder Fae duo, hadn't saved at all between then and the beginning of Pumpkin Woods), and the GUN-D4M boss is the only part I'm having a hard time with. During the Last Stand, I always die when there's about 4 or 5 seconds remaining on the clock somehow. Any tips would be helpful.
Current Setup:
Equipment
-Weapon: The Stinger / Apprentice Rod
-Shield: Crystal Shield
-Armor: Green Slime Armor
-Hat: Big Fish
-Accessories: Red Ring + Rabbit's Foot
-Shoes: Rollerblades
-Facegear: Blindfold
Skills
-Spirit Slash (Lvl 8)
-Frosty Friend (Lvl 5)
-Static Touch (Lvl 3)
-Protect (Lvl 1)
Talents
-Surgeon (Lvl 1)
-Last Stand (Lvl 3)
-Strength (Lvl 5)
-Last Breath (Lvl 3)
-Second Wind (Lvl 3)
I equip the Apprentice Rod before Silver Charging Frosty Friend and Bronze Charging Static Touch (since I'm not sure if there's any difference when I switch to a different weapon after both spells have already been casted), then switch to the Stinger before starting the fight. I go ham on the hands immediately, since the first round is easy to avoid damage. I take out 1/3 of the boss' health bar if I go for safety, roughly an entire 1/2 if I let myself take the 40 from the body's electricity.
I'll use Protect when able to, along with a Defense potion if I remembered to grab one before the fight. But no matter what I do exactly, I'll get rid of GUN-D4M's entire health bar while leaving myself at about 1/2-3/4 max health, then die due to his Last Stand.
Current Setup:
Equipment
-Weapon: The Stinger / Apprentice Rod
-Shield: Crystal Shield
-Armor: Green Slime Armor
-Hat: Big Fish
-Accessories: Red Ring + Rabbit's Foot
-Shoes: Rollerblades
-Facegear: Blindfold
Skills
-Spirit Slash (Lvl 8)
-Frosty Friend (Lvl 5)
-Static Touch (Lvl 3)
-Protect (Lvl 1)
Talents
-Surgeon (Lvl 1)
-Last Stand (Lvl 3)
-Strength (Lvl 5)
-Last Breath (Lvl 3)
-Second Wind (Lvl 3)
I equip the Apprentice Rod before Silver Charging Frosty Friend and Bronze Charging Static Touch (since I'm not sure if there's any difference when I switch to a different weapon after both spells have already been casted), then switch to the Stinger before starting the fight. I go ham on the hands immediately, since the first round is easy to avoid damage. I take out 1/3 of the boss' health bar if I go for safety, roughly an entire 1/2 if I let myself take the 40 from the body's electricity.
I'll use Protect when able to, along with a Defense potion if I remembered to grab one before the fight. But no matter what I do exactly, I'll get rid of GUN-D4M's entire health bar while leaving myself at about 1/2-3/4 max health, then die due to his Last Stand.