CeliriaRose
Green Slime
Just my opinion but I really don't like the direction you guys are taking the smash ability. I understand that you are trying to improve it's usefulness and that's all well and good but it's supposed to be a two handed skill whereas what you're currently turning it into reads more as a magic skill. I mean just look at it in comparison to the style of the other two handed skills.
Heroic Slam- leap and slam you weapon down on the enemy
Whirlslash- spin your weapon around in a circle around you
Titan's Throw- Hurl your weapon at your enemy
Berserker- Boost your offensive capabilities.
and Smash.... summon a magical orb and knock it at enemies.
It just doesn't fit. All the other skills are built around power attacks and using your large two handed weapon and then smash just feels like a magic skill that's in the wrong place.
An alternative you could do instead is replace the magic orb with a shockwave attack. Have it be that you are hitting the ground in front of you and causing a shockwave of force and rocks to hit enemies in a straight line ahead of you. That way it's the same mechanics and design but actually reads as a power attack.
Heroic Slam- leap and slam you weapon down on the enemy
Whirlslash- spin your weapon around in a circle around you
Titan's Throw- Hurl your weapon at your enemy
Berserker- Boost your offensive capabilities.
and Smash.... summon a magical orb and knock it at enemies.
It just doesn't fit. All the other skills are built around power attacks and using your large two handed weapon and then smash just feels like a magic skill that's in the wrong place.
An alternative you could do instead is replace the magic orb with a shockwave attack. Have it be that you are hitting the ground in front of you and causing a shockwave of force and rocks to hit enemies in a straight line ahead of you. That way it's the same mechanics and design but actually reads as a power attack.