Me trying to contribute by making a Dutch translation. If youd like to help out. Message me so we can get in touch.
Items:
Spells:
Talents:
Quests:
Menu's:
Tips:
Notices:
Npc Names:
Enemy names:
Area names:
Dialogue:
Thats probably because you bypass the trigger for the boss. I say probably because i dont know for certain if thats the case. But in other games if these things happen its usually because you bypass the trigger of the boss.
Small ideas
Leech Life: when hitting an enemy has an X% (more per level) chance to steal hp from said enemy.
Pickpocket: when hitting an enemy has X% (more per level) chance to steal money/drops from said enemy.
Concentrate: when hit by an enemy while casting. Cast wont be lost. Caster can...
personally, ive been full of ideas for areas. i dont know if you guys already have these ideas in mind. but im gonna post it anyway.
-Water level, making the water level rise and drop like in the water temple in ocarine of time, seems like a fun idea to use. (even tho the water temple wasnt all...
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