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  1. W

    Version 0.718b

    There we go. Apparently that's what I've been missing. I'm running Static Touch, which incentivizes not getting hit. So I've gone out of my way trying to dodge attacks. And somehow that yields worse results. So yeah, I can see the problem there.
  2. W

    Version 0.718b

    Reposting from Steam: REALLY not a fan of the basic attack nerf. Like, just because we're not actively spellslinging shouldn't invalidate a build. Plus, it was far from easy mode. You really had to build around it. Plus, compared to spell users, bosses could be ROUGH. Half the boss fights are...
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