As no ne has done it yet this is a thread to discuss the houseing update.
1) its really cool, thanks allready.
2) I've found im having trouble placing carpets. they seem to only work when i press X not A (will file seperate bug report)
3) I'd really like to be able to rotate bookcases ect...
in tia ming most (if not all) of the enemieshave an animation or a subtle way of appering on the screen, this becomes more aparent when you go back to laces like the pillar mountains and pumkin woods where the enemies just fade into existance. could you have these "animations" for all enemies?
In the multiplayer i think it would be a nice touch if, when multiple people were teleporting to the same place in the world using diffrent exits (either through the fast travel or through the world (or both at the same times?) that the game would count them as going through the same exit. this...
One problem i have with pets is the leveling, my pet (shown below) has 4 levels of damage but non for crits because of the way foods are given out, also in the early game you get food by grinding mobs as well as fishing but once you move out of the pillar mountains the only way to feed your pet...
during arcade mode i picked up a claymore and so decided to equip it. this just happen to happen as i was spin attacking a rabby. then the game crashed
i kinda feel the movement speed is a little slow when traveling from area to area and feel like a sprint would be nice (press button, say LB, and have a 5 second speed boost or something with a cool down)
as i say it only really becomes and issue when traveling to an area that doesn't have a...
having played the game a lot and being an avid user of summons I've got to the point where the spells i used in the early game can't be used because of blocked mana, maybe adding a guy who allows you to respec skills would be a good idea?
plus I've got some wasted points plus i'm gaining bronze...
I've finished the story (stable beta) and been everywhere i think i can but still have blacked out enemies in the codex am i missing something or are they there for the forntline beta?
I really find it annoying when your grinding in the flying fortress and a blue guardian protects the enermy your killing then all you can see is:
BLOCK
BLOCK
BLOCK
BLOCK
BLOCK
BLOCK
BLOCK
BLOCK
if you added a cool down for the effect it would be nice and make the screen slightly clearer
I've finished the story of the stable beta (after enjoying it lots) and really feel down about the black silhouettes next to the enemies in my codex so i decided to go to the flying fortress to grind
when i'd finished i move down the to jumpkin woods but couldn't really find a good area to sit...
While in the arena i drink a potion then when i drink another it overwrites the buff with that of the new potion (not sure if bug or intended) feels weird
I was in the flying fortress (form entrance up the crossroads room and left, the big square area) farming exp when i attempted to block a wisp attack (not sure if perfect or not) next to a phase pad and was launched of into the sky missing the landing pad (inline with it) and now i can't pause...
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