bosses

  1. XxX_MLG Noob_XxX

    Desyncing the Smashie-Bashie Boss Fight

    I think the Smashie-Bashie boss fight in arcade right now is for the most part well designed. There's a noticeable amount of chaos, but not an OP amount of chaos. And the player is significantly rewarded for pguarding attacks. My only gripe with the boss fight is that it isn't particularly...
  2. XxX_MLG Noob_XxX

    (Multiplayer) Crowd Control Bosses Rework: Dynamic Spawn Limits

    I'm making this to address crowd control bosses, specifically in multiplayer. My suggestion is that the spawn rates/spawn caps of Crowd Control Bosses in multiplayer should be dynamic: That is, the rates/caps should decrease as more players die. Examples of Crowd Control Bosses are Sentry, Power...
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