Own
Moderator
Operated by Kinton
Generates a number of daily missions for you based on your skill level, adding a way to get bonus town gold, or just challenges to undertake day. Guarantees that Arcadia will always have -something- to do each day.
Rolls up 3 randomized missions when first built, upgrading it increases the number of daily missions. Possibly awards bonus unlocks at certain mission complete numbers? 100 being enough to join the Adventurers Guild as a member, the same number Kinton requires in Tai Ming.
Example missions:
Slay # enemies with [skill]
Slay # enemies with bow
Slay # [enemy]
Deal # damage
Gather # gold in the arcade
Catch # fish
Reach floor # under the effects of [Curse]
Complete # challenge rooms
Achieve # room S-Ranks
Perfect guard # times
When you get higher up in arcade and do a few quests at a certain skill rank, it adjusts your skill rating higher and starts making them more specific, but awarding more gold.
Example:
Slay # [enemy] with [skill]
Slay # enemy with [silver/gold charge] [skill]
Catch # fish in [area]
Achieve # room S-Ranks in [area]
Achieve # room S-Ranks under the effects of [Curse]
Achieve # room S-Ranks in [area] under the effects of [Curse]
Complete [area] under the effects of [Curse], [Curse] (and [Curse] for particularly high mission complete numbers and skill levels)
Perfect guard # different [enemy]
Reach floor # while skipping # combat rooms along the way
Unlock ideas:
Mission Counter - Arcadia equivalent of Puzzle Counter, displays number of missions completed in house.
... and that's it for now. Maybe this would mainly appeal to me, since I've run out of things to do in arcade mode and haven't really loaded it up in a long time due to a lack of anything to do.
Generates a number of daily missions for you based on your skill level, adding a way to get bonus town gold, or just challenges to undertake day. Guarantees that Arcadia will always have -something- to do each day.
Rolls up 3 randomized missions when first built, upgrading it increases the number of daily missions. Possibly awards bonus unlocks at certain mission complete numbers? 100 being enough to join the Adventurers Guild as a member, the same number Kinton requires in Tai Ming.
Example missions:
Slay # enemies with [skill]
Slay # enemies with bow
Slay # [enemy]
Deal # damage
Gather # gold in the arcade
Catch # fish
Reach floor # under the effects of [Curse]
Complete # challenge rooms
Achieve # room S-Ranks
Perfect guard # times
When you get higher up in arcade and do a few quests at a certain skill rank, it adjusts your skill rating higher and starts making them more specific, but awarding more gold.
Example:
Slay # [enemy] with [skill]
Slay # enemy with [silver/gold charge] [skill]
Catch # fish in [area]
Achieve # room S-Ranks in [area]
Achieve # room S-Ranks under the effects of [Curse]
Achieve # room S-Ranks in [area] under the effects of [Curse]
Complete [area] under the effects of [Curse], [Curse] (and [Curse] for particularly high mission complete numbers and skill levels)
Perfect guard # different [enemy]
Reach floor # while skipping # combat rooms along the way
Unlock ideas:
Mission Counter - Arcadia equivalent of Puzzle Counter, displays number of missions completed in house.
... and that's it for now. Maybe this would mainly appeal to me, since I've run out of things to do in arcade mode and haven't really loaded it up in a long time due to a lack of anything to do.