... are a little forgettable. No one really notices the buff the statues give them, unless it's the one that speeds up their movement. The fact that they're on a timer and run out while you're doing anything at all is a bit of a bummer. Changing exactly how they buff the character could be more helpful. Things like: Imbue Pin - Select a pin to be removed and become permanently active for the character for the rest of the run, freeing up a slot. Or have the game choose one at random. (Maybe more a Big Goddess Statue prize?) Energized - All attack (non-EP blocking/utility) skills require 25% less energy for the current floor + the floor after. Speedster - Gain movement speed for the current floor + the floor after. (You really need to fix the 'can't climb Fairy Boss vine if sped up' bug if you go this route.) Charity - Your next merchant purchase is free. Defense - As above, for defense. Finesse - As above, for attack/cast speed. Strength - As above, for atk/matk. Deflecting - As above, but your Perfect Guard window is increased a little bit. Just having things last long enough to matter goes a long way, I think.