Own
Moderator
Moving forward, the game seems like it's going to be impossible to balance around one of two assumptions:
You put all your points into getting a Gold skill charge, or you balanced your points between two silver charge skills.
A few Gold charges are enough to absolutely destroy Winter or the Enraged Gigaslime in record time.
I can only see a few ways to balance it.
1) Gold charges require a much, much longer timer for activating than Bronze or Silver Charge. Like 1-2 seconds of uninterrupted charging, if 3-5. This has a few bonuses. 'CastSpeed' actually becomes a relevant build to max towards, Perfect Guarding to shorten charge speed is now a pro-strat and comboing skills (like Dodging Strike) become even more appealing.
2) Gold charges have a cooldown, like Frosty Friend's beastmode. You can only use 1 skill's Gold Charge every 10-30 seconds? That would make getting several skills to Gold Charge appealing, to cycle between them. I'm not sure if this is the best idea though.
3) Gold charges have some sort of drawback. They reduce EP regen for a duration, or reduce EP to 0 after use, or... I don't know.
I just hope the next boss isn't a joke / next to impossible, depending on whether or not you pumped up a gold charge skill.
You put all your points into getting a Gold skill charge, or you balanced your points between two silver charge skills.
A few Gold charges are enough to absolutely destroy Winter or the Enraged Gigaslime in record time.
I can only see a few ways to balance it.
1) Gold charges require a much, much longer timer for activating than Bronze or Silver Charge. Like 1-2 seconds of uninterrupted charging, if 3-5. This has a few bonuses. 'CastSpeed' actually becomes a relevant build to max towards, Perfect Guarding to shorten charge speed is now a pro-strat and comboing skills (like Dodging Strike) become even more appealing.
2) Gold charges have a cooldown, like Frosty Friend's beastmode. You can only use 1 skill's Gold Charge every 10-30 seconds? That would make getting several skills to Gold Charge appealing, to cycle between them. I'm not sure if this is the best idea though.
3) Gold charges have some sort of drawback. They reduce EP regen for a duration, or reduce EP to 0 after use, or... I don't know.
I just hope the next boss isn't a joke / next to impossible, depending on whether or not you pumped up a gold charge skill.