Rokker
Halloweed
After some hours of grinding there is no better way to relax than to feed your pet with some junk and potions, right?
Great! Let's go get some potions!
Firstly I buy potions with my gathered gold and then i remember that i've also collected TONS of junk as well.
What the heck am i supposed to do with 987 Apples any way? Let's sell all but 50..
And that's where everything goes from great to tedious.
Holding the Right-key for minutes on a row is not all that entertaining.
I have a few ideas on how to fix this.
Any ideas and feedback on this?
Great! Let's go get some potions!
Firstly I buy potions with my gathered gold and then i remember that i've also collected TONS of junk as well.
What the heck am i supposed to do with 987 Apples any way? Let's sell all but 50..
And that's where everything goes from great to tedious.
Holding the Right-key for minutes on a row is not all that entertaining.
I have a few ideas on how to fix this.
- My main idea on how to change this is that you create a new option where you unlock the numeric characters of the keyboard and let the player enter any number he/she chooses.
The keyboard is already unlocked for typing in the chat and for naming your character, I doubt that the game would feel broken to enable it here as well.
- Second alternative would be to add a "shift-key" modifier to increase the amount increased each tick to 10.
- And third idea would be to just add a fixed logarithmic scale while holding down the key, like this;
1-2-3-4-5-6-7-8-9-10-20-30-40-50-60-70-80-90-100-200-300-400...
Of course you reset the logarithmic scale everytime you release the key.
If you have the number 54 already selected and start holding the key then the scale would start to tick like this (i've cut the series a bit, bold number is current weight to increase);
55-56-57...62-63-64-74-84-94...134-144-154-254-354-454...
Any ideas and feedback on this?