Bigger rooms in arcade mode?

TwiiK

Green Slime
One of the cooler features of the new Binding of Isaac compared to the old was the bigger rooms in my opinion. In Grindea we have a separate story mode which shows us how different combat is when we have a lot of space to move around in. In the arcade mode however all the rooms are very cramped making certain tactics or builds less viable.

Will there be bigger rooms in future updates? Multiscreen rooms for example. These rooms could house many more enemies as well.

Bigger floors with more rooms could be a random thing as well. Just like in Isaac.

Some of the current rooms are so small you and the enemies spawn on top of each other and it's almost impossible not to take damage.
 

GarlicJelly

Friendly Moderator (Formerly known as GoodStuff)
I would like to see bigger rooms too. Maybe as some new challange room where you have a massive room filled with monsters that you have to kill before the time runs out?
 

Purrbidden

Giga Slime
Good idea.
Some rooms seem a little too small to build up an attack, or make tactics like you said.
Maybe part of my reason why some runs of mine aren't as good.

Goodstuff has a good suggestion, too.
I'd honestly have fun with a challenge room like that.

Maybe within time the devs will add one.
^u^
 
Top