Boss Design Ideas!

As there is no pack for buying boss designs, I'm gonna leave some of my ideas here!

All people on the Forums feel free to leave your ideas with stats, detailed designs and (if possible) Drawings of designs.

P.S. Remember Guys, these are only Ideas and shouldn't be taken seriously, if any of the devs like any of our ideas, they should feel free to add these to the games however they wish, and maybe stray away from our original intentions and even stats to fight these bosses.
Boss Idea 1: Dad.
Health: 20,000
Requirements to fight: 99% Game completion
Design: Going back to dad with 99% Completion triggers a cutscene saying how proud he is, and there is one final one-of-a-kind item, he then holds it up high, as it shines, he says that even though he placed third, he was the strongest and most determined Collector of them all, and to test his skill, his son/daughter must defeat him in a battle. If you select Yes, The room goes dark, and they meet in the Arena, there is no battle theme, and all you can hear is the cheering fans from the collectors trials, as you fight your Father in an intense battle of epic proportions.
Reward: Father's Coat (Increases everything)
Item he was holding up (preferably an accessory)
 
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