The G-Meister
Giga Slime
As of the moment, Arcade bosses that consist of a collection of normal enemies give experience, eg. The Zoo, the Beehives, The Helloweed. However, bosses such as Vilya don't give any EXP. So there's some sort of imbalance here. I assume most of the other Story bosses give EXP as the normally would, eg. Phaseman and Gigaslime. Or, Vilya is a bug, simple as that
If not, I think bosses should give roughly equal amounts of EXP when compared to one another. That way it doesn't matter what bosses you get in regard to levelling. Or, we could have it dependent on the difficulty of the boss. For myself, I find The Zoo a lot harder than Gigaslime, with the Black Ferrets in between the two. But then you give better players an advantage because they get more EXP when they can easily S rank every boss without taking damage.
If not, I think bosses should give roughly equal amounts of EXP when compared to one another. That way it doesn't matter what bosses you get in regard to levelling. Or, we could have it dependent on the difficulty of the boss. For myself, I find The Zoo a lot harder than Gigaslime, with the Black Ferrets in between the two. But then you give better players an advantage because they get more EXP when they can easily S rank every boss without taking damage.