Howdy. Yesterday i decided to start another game in the game to test and try a bow build for the first time. I usually never use the bow, if not necessary and i got curious about how the bow works and i made some tests. First thing that i needed to sort out: how does the bow damage scale? After not many tests i easily understood that bow damage depends only on the bow and not on any other stats. Which make kinda sense, since everyone has a bow and can use it, but... that also mean that bow damage can only increase when you buy a new bow and... stop. you can never really improve it (you can only increase arrow drop chance and draw speed, which is cool, but...) So: Your Bow damage is determinated within a range of damage based on your Bow. After that, i tried to search sinergies with other skills: Berserker Style: "While in berserker mode, you will take and deal 15% more damage" - I tried this 2H build, but the bow damage doesn't get increased. Why? Intended or error? Shadow Clone: I tried this one even if i didn't had any hope, since it declares that you will deal bonus damage on each 'basic attack', so... it didn't worked but that was expected. Static Touch: "The cubes activate upon dealing 'physical damage' [...]". I believed that this spell could be super cool, since the bow isn't magic damage and i was sure that would work, but... still no damage, the cubes won't activate. Why? Not really happy about those choices, because these just means that doing a 'Bow build' isn't really possible, since there isn't really a way to improve it in any way, but buy new bows. which at maximum level, an arrow will deal around 750 dmg when fully charged, so you'll need around 3-4 arrows even for just a Hauntie in Normal mode. 6 arrows won't be enough to kill a Skeleton Wizard. and you can only have 20 arrows. Will ever exist abilities or talents that will help more or sinergize with a possible bow build? New Bow items, maybe?