uber
Green Slime
I want to put it out there that the current drop rate is currently fine, but it can be punishing to those that put in the time to farm for hours and see no cards drop.
The idea being that starting at X enemies killed (500+ probably) every 100 increases the drop rate by 0.1% or something similar.
The idea being that for those that farm long enough they will eventually be guaranteed the card (at 2k+ kills the drop rate would hopefully be high enough).
The idea being that starting at X enemies killed (500+ probably) every 100 increases the drop rate by 0.1% or something similar.
The idea being that for those that farm long enough they will eventually be guaranteed the card (at 2k+ kills the drop rate would hopefully be high enough).