WitchKey
Green Slime
I think there's some level of inconsistency with regard to the card drops; For the last few weeks, I found that it was routine to get two cards within the first 2-3 hours of playing, and then there would be a long lull before getting a third.
This might be fairly expected, but the last two times I played, I spent 4 and 8 hours respectively grinding the Plantae Hostilis with no card drop. I amassed over 180,000 gold and killed who knows how many enemies, with no drop.
Is it possible there's an issue with the logic that determines when a card should drop, that causes cards to bunch up so you get one or two, then none? Or, is it possible that the logic ceases to function altogether, and cards will not drop until the game is restarted?
This might be fairly expected, but the last two times I played, I spent 4 and 8 hours respectively grinding the Plantae Hostilis with no card drop. I amassed over 180,000 gold and killed who knows how many enemies, with no drop.
Is it possible there's an issue with the logic that determines when a card should drop, that causes cards to bunch up so you get one or two, then none? Or, is it possible that the logic ceases to function altogether, and cards will not drop until the game is restarted?