Shikuchi
Green Slime
I crash out in multiplayer when I get hit against the first encounter at Tai Ming, as well as in the Season Temple.
I tried switching out items as well as have others switch out items. Ran the program in admin mode, and compatibility mode.
I've updated my .NET Framework and DirectX, but I still end up having this crashing problem.
Running the game in windowed mode with x2 zoom (x1 is too small for me). Running Win7 Pro.
.NET Runtime Error
Game crash error (templog)
I tried switching out items as well as have others switch out items. Ran the program in admin mode, and compatibility mode.
I've updated my .NET Framework and DirectX, but I still end up having this crashing problem.
Running the game in windowed mode with x2 zoom (x1 is too small for me). Running Win7 Pro.
.NET Runtime Error
Code:
Application: Secrets Of Grindea.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: System.InvalidOperationException
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Present(tagRECT*, tagRECT*, HWND__*)
at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDeviceManager.EndDraw()
at Microsoft.Xna.Framework.Game.EndDraw()
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(System.Object, System.EventArgs)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(System.Object, System.EventArgs)
at System.Windows.Forms.Application+ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32)
at System.Windows.Forms.Application+ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32)
at System.Windows.Forms.Application+ThreadContext.RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext)
at System.Windows.Forms.Application+ThreadContext.RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext)
at System.Windows.Forms.Application.Run(System.Windows.Forms.Form)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean)
at SoG.Program.Main(System.String[])
Game crash error (templog)
Code:
Version: 0.700a Steamy Hot Stable
Error: System.IndexOutOfRangeException: Index was outside the bounds of the array.
at SoG.PlayerRenderComponent.PreRender(SpriteBatch spriteBatch) in (path)\Rendering\Components\PlayerRenderComponent.cs:line 285
at SoG.Game1._RenderMaster_Prerender() in (path)\Rendering\RenderMaster.cs:line 2802
at SoG.Game1.Draw(GameTime gameTime) in (path)\Game1.cs:line 1101 - FullScreen: No - NetworkRole: Client - playerprerender: after_hatsnfacegears2 - playerprerender_who: otherplayer - MD5: 00b82856231dac068c2810582a8532aa