Whenever I attempt to launch Secret of Grindea, the game crashes on launch.
Version: Frontline.
Here is the crash log below:
Version: Auto Unstable
Error: System.ArgumentException: Absolute path information is required.
at System.Security.Util.StringExpressionSet.CreateListFromExpressions(String[] str, Boolean needFullPath)
at System.Security.Permissions.FileIOPermission.AddPathList(FileIOPermissionAccess access, AccessControlActions control, String[] pathListOrig, Boolean checkForDuplicates, Boolean needFullPath, Boolean copyPathList)
at System.Security.Permissions.FileIOPermission..ctor(FileIOPermissionAccess access, String path)
at System.Environment.InternalGetFolderPath(SpecialFolder folder, SpecialFolderOption option, Boolean suppressSecurityChecks)
at System.Environment.GetFolderPath(SpecialFolder folder)
at SoG.Game1.Initialize() in (path)\Game1.cs:line 370 - FullScreen: No - NetworkRole: LocalOnly - MD5: 78b3bb4616d0aeace6eb8a2b1cd73d12
Version: Frontline.
Here is the crash log below:
Version: Auto Unstable
Error: System.ArgumentException: Absolute path information is required.
at System.Security.Util.StringExpressionSet.CreateListFromExpressions(String[] str, Boolean needFullPath)
at System.Security.Permissions.FileIOPermission.AddPathList(FileIOPermissionAccess access, AccessControlActions control, String[] pathListOrig, Boolean checkForDuplicates, Boolean needFullPath, Boolean copyPathList)
at System.Security.Permissions.FileIOPermission..ctor(FileIOPermissionAccess access, String path)
at System.Environment.InternalGetFolderPath(SpecialFolder folder, SpecialFolderOption option, Boolean suppressSecurityChecks)
at System.Environment.GetFolderPath(SpecialFolder folder)
at SoG.Game1.Initialize() in (path)\Game1.cs:line 370 - FullScreen: No - NetworkRole: LocalOnly - MD5: 78b3bb4616d0aeace6eb8a2b1cd73d12