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For my own curiosity, I decided to go through a list of 'unused' content. These are NPCs who seemed to originally have something greater planned but was trimmed along the way, or items that have no application but vendoring, or key items that do nothing. Vendoring is itself a sort of use as a little extra gold, but judging by the text some of these seemed like they had plans beyond vendoring? I don't expect Stick or Jar Shard ever had much use planned, though.
Next is NPCs. People who seem like they were originally going to have a function beyond quests, worldbuilding or set decoration.
Astrid is a fortune teller who hasn't ever had much to say, but ultimately found a use in Arcade Mode. Haddock spent much of the games lifespan acting as if he was meant to give a fishing quest, but now just gives you a fishing rod. There was an idea of a card game maaany years ago, but that was nixed. Plushies... seem to be nixed? Ji seems as if he was meant to teach shielding lessons, but that was given to Arcade Mode. These days he finds use teaching newbies to shield in the exam.
Trick and Treat were meant to be a miniboss, but are now a neat easter egg with Twisight. Meatball head there was originally meant to be Marino's strong-yet-silent sidekick and is now mainly silent. Carpenter is introduced on the road with a broken cart for no apparent reason, but then shows up when housing is introduced without a word. Seems like there was originally an intention to help him with his cart?
Content for blog that was designed, but has not yet been implemented or has been cut:
Some of these might be NG+ or Arcade score rewards for the final update? Not sure.
* A phonograph that let’s you change the music in your house
* A hat in the shape of a cloud
* A trinket thet lets you have a Lood as a pet
* A trinket that lets you levitate
* A trinket that makes you look similar to Grindea
* A cursed figurine that makes things in your house levitate
Statue shop, housing statues
Puzzle tower, for optional, endgame puzzles
Hats and facegear galore! But Vilya indicated some or all of these might be in the game before the devbook is finished, so, woo!
Demon mask was originally in the game, able to be a one-or-the-other loot in Tai Ming, so it's still in the game files but normally inaccessible.
I might make another comment for plot threads that were never fully explored, but that one is a bit murkier because they could have been left unanswered for a bit of mystery.
Next is NPCs. People who seem like they were originally going to have a function beyond quests, worldbuilding or set decoration.
Astrid is a fortune teller who hasn't ever had much to say, but ultimately found a use in Arcade Mode. Haddock spent much of the games lifespan acting as if he was meant to give a fishing quest, but now just gives you a fishing rod. There was an idea of a card game maaany years ago, but that was nixed. Plushies... seem to be nixed? Ji seems as if he was meant to teach shielding lessons, but that was given to Arcade Mode. These days he finds use teaching newbies to shield in the exam.
Trick and Treat were meant to be a miniboss, but are now a neat easter egg with Twisight. Meatball head there was originally meant to be Marino's strong-yet-silent sidekick and is now mainly silent. Carpenter is introduced on the road with a broken cart for no apparent reason, but then shows up when housing is introduced without a word. Seems like there was originally an intention to help him with his cart?
Content for blog that was designed, but has not yet been implemented or has been cut:
Secrets of Grindea » Weekly Recap #504: A Whole Bunch of Items
www.secretsofgrindea.com
Some of these might be NG+ or Arcade score rewards for the final update? Not sure.
* A phonograph that let’s you change the music in your house
* A hat in the shape of a cloud
* A trinket thet lets you have a Lood as a pet
* A trinket that lets you levitate
* A trinket that makes you look similar to Grindea
* A cursed figurine that makes things in your house levitate
Secrets of Grindea » Weekly Recap #503: Statues Galore!
www.secretsofgrindea.com
Statue shop, housing statues
Puzzle tower, for optional, endgame puzzles
Hats and facegear galore! But Vilya indicated some or all of these might be in the game before the devbook is finished, so, woo!
Demon mask was originally in the game, able to be a one-or-the-other loot in Tai Ming, so it's still in the game files but normally inaccessible.
I might make another comment for plot threads that were never fully explored, but that one is a bit murkier because they could have been left unanswered for a bit of mystery.