AlCH3MlST
Green Slime
I'd like to see some healing abilities in the game, that way the party isn't relying on spotty orb drops to heal. Maybe something like a Lay-On-Hands where the caster has to be within melee range for the spell to cast, and higher-tier casts increase the range and health restored. That, or a full group heal that takes up a lot of EP but heals every group member for a chunk of HP.
Our group constantly wishes there were healing (outside of health pot) and or life leach spells.
We want a cleric!