[Gameplay] Jumping Puzzle Block enemy has no SFX?

HexZyle

Boar
The puzzle block that expands to become a large enemy that you find in Seasonne doesn't have any sound effects when jumping or anything, it's odd. Is this intentional?
 

Vilya

Developer
Staff member
No, it's definitely not intentional (as in, that it's supposed to be that way in the end) :D

Most likely we haven't gotten around to requesting sound effects for that guy yet, but since I don't have the list of our purchased sound effects on me right now, I can't tell for sure. If we have and they've been implemented, then it sure is an odd bug! We'll look into it :)
 
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