[Gameplay] Monsters interrupt dialogue

HexZyle

Boar
This one's probably already well known, but the biggest offender I've noticed is the Santa side quest.
Santa is in an area near where mobs spawn, and the dialogue is non-repeatable. So you miss out on a chunk of text, and you only know what you have to do or why you're doing it by checking the quest section of the menu.
 
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