TripDering
Green Slime
So I was messing around in my house, trying to find the maximum dimensions for a room.
Starting from the smallest possible beginning room, you can expand 189 ticks north (before you reach the actual house map north wall), then 98 ticks west (again, hitting a wall).
The problem arises when you try to expand east (using the previously expanded room to start with) - going a simple 26 ticks causes the game to crash with the following error message:
Further testing revealed that the northern expansion means nothing.
The room simply cannot be longer than 123 (plus the default) ticks wide.
Starting from the smallest possible beginning room, you can expand 189 ticks north (before you reach the actual house map north wall), then 98 ticks west (again, hitting a wall).
The problem arises when you try to expand east (using the previously expanded room to start with) - going a simple 26 ticks causes the game to crash with the following error message:
Code:
Version: 0.707a Steamy Hot Unstable
Error: System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Bagmen.HousingBagman.CheckIfCan_RoomResize_Resizing() in (path)\Housing\HousingBagman.cs:line 5752
at Bagmen.HousingBagman.ProcessInput(LocalInputHelper xGameInput, LocalInputHelper xMenuInput) in (path)\Housing\HousingBagman.cs:line 5460
at SoG.Game1._IngameInput_Handling() in (path)\InputHandling.cs:line 219
at SoG.Game1.Update(GameTime gameTime) in (path)\Game1.cs:line 989 - FullScreen: No - NetworkRole: LocalOnly - MD5: 1ba806410a07843ba1ab50f6523f2ccb
Further testing revealed that the northern expansion means nothing.
The room simply cannot be longer than 123 (plus the default) ticks wide.