andirigible
Green Slime
I have encountered a rather interesting bug in the housing beta involving the controller bindings and colorable furniture. As far as I have been able to determine, it occurs only with furniture that can be colorized, not with other furniture, and it only works when using the controller (I have tested with a keyboard and it is not possible to reproduce the bug).
There is already a bug report thread here about the controller bug that is probably linked to this bug.
Reproducing the bug:
There is already a bug report thread here about the controller bug that is probably linked to this bug.
Reproducing the bug:
- Using a controller, place a colorizable bed (the default bed will do) in any valid location.
- Switch to the move tool and pick up the bed.
- Using A/B, place and unplace the bed to rotate it once (or twice).
- Move the bed to a valid location such that when A is pressed again, the rotation of the bed will cause it to now be in an invalid location.
- Place the bed. It will now be sitting in an invalid location.
- It is impossible to select the bed again, even after moving other furniture out of the way.
- The bed item does not return to the housing inventory upon placement in the invalid location.
- When the room is cleared of furniture, the bed item does not return to the housing inventory, and the sprite remains in the room.
- The bed sprite appears on previews in the House save/load dialog.
- Saving and reloading the house does not remove the sprite or return the item to the inventory.
- Leaving the house or even leaving the city does not remove the sprite or return the item to the inventory.
- Reloading the game save clears the sprite. (The bed item does not return to the housing inventory.)
- After reloading, the bed sprite appears in the load preview, but loading the slot does not restore the bed sprite.
- I have tested and reproduced this bug with medium (i.e. rotate-able) colorizable tables.