*Pulls out the water bottle spray* How would this game even be compatible with friends with modding? Couldn't it completely mess up your save if you try to revert back?Maybe someone will make a mod for that some day ^-^
Technically it would be possible, and probably if all the friends had the mod and it would be configured to work over network, then that would work. Also, nothing says that the mariage save has to be inside of character save. It can be in a separate file, which would allow installation and deletion of the mod at will, because if the player would decide to use the mod again, the mod would still have it's saves. If the mod wouldn't be present the files would be ignored and wouldn't mess with the vanilla saveWhy should that be a mod it would heavily conflict with co-op.
*Pulls out the water bottle spray* How would this game even be compatible with friends with modding? Couldn't it completely mess up your save if you try to revert back?
*Puts the newspaper down* You sir are a genius. I back down from my statement. Although I admit I originally thought this game would present us with the means to develop relationships with the characters for special perks like maybe learning a new moveset or have a companion to fight alongside us besides our friends...Technically it would be possible, and probably if all the friends had the mod and it would be configured to work over network, then that would work. Also, nothing says that the mariage save has to be inside of character save. It can be in a separate file, which would allow installation and deletion of the mod at will, because if the player would decide to use the mod again, the mod would still have it's saves. If the mod wouldn't be present the files would be ignored and wouldn't mess with the vanilla save