So far the game is more than I had ever imagined. I offer a few suggestions for additional skills.
Obviously noticeable buff/support skills.
-A heal or heal over time
-A Energy recovery spell / regen ability
-A damage prevention shield (Absorbs X amount of damage before expiring)
-Have haste actually improve movement speed, casting speed or attack speed (is not noticeable)
-Other stat increases, such as attack power or magic attack
-Weapon enchantments that apply elements or that simply apply matk to all attacks
-Lifesteal (Damage converts to health)
Defensive skills (Blocking is great, but some additional abilities to protect yourself and allies would be great)
-An ability that takes damage for your selected allies
-An ability to block/reflect ranged attacks (or at least reduce them)
-Teleportation (short range during combat)
-Abilities that simply improve the effectiveness of using your shield
--Reflecting damage on block/perfect block
--Improving reflected ranged attacks
--Larger shield area
-Possibly shield attacks (shield boomerang, slam or whatnot)
Offensive spells
-This is endless, but this game desperately needs more of the wonderful abilities you have already created
--Maybe a focus on holy/dark/poison/necromancy
Melee abilities
-Back stab (please?)
-Sunder (reduce enemy defenses)
Additional weapon types
-Spear abilities please
-Bow abilities
Trap abilities
-Ankle Snare
-Claymore
-Turrets
-Ice trap
My only other input is it would be great to be able to apply your own stats beyond wearing specific equipment (For all those mages out there!)
Obviously noticeable buff/support skills.
-A heal or heal over time
-A Energy recovery spell / regen ability
-A damage prevention shield (Absorbs X amount of damage before expiring)
-Have haste actually improve movement speed, casting speed or attack speed (is not noticeable)
-Other stat increases, such as attack power or magic attack
-Weapon enchantments that apply elements or that simply apply matk to all attacks
-Lifesteal (Damage converts to health)
Defensive skills (Blocking is great, but some additional abilities to protect yourself and allies would be great)
-An ability that takes damage for your selected allies
-An ability to block/reflect ranged attacks (or at least reduce them)
-Teleportation (short range during combat)
-Abilities that simply improve the effectiveness of using your shield
--Reflecting damage on block/perfect block
--Improving reflected ranged attacks
--Larger shield area
-Possibly shield attacks (shield boomerang, slam or whatnot)
Offensive spells
-This is endless, but this game desperately needs more of the wonderful abilities you have already created
--Maybe a focus on holy/dark/poison/necromancy
Melee abilities
-Back stab (please?)
-Sunder (reduce enemy defenses)
Additional weapon types
-Spear abilities please
-Bow abilities
Trap abilities
-Ankle Snare
-Claymore
-Turrets
-Ice trap
My only other input is it would be great to be able to apply your own stats beyond wearing specific equipment (For all those mages out there!)