Static Touch Arcade Improvements

~Zach~

Green Slime
Hi,

Problem:
I like the way Static Touch is right now. But in Arcade Mode it is just not that useful.
Especially if you put more than 1 Point in it. Casting a bronce charge is fine, but you dont get the Damage higher Charges would do. Casting a gold charge touch gives the enemies often enough time to punch you in the face.

Solution:
Give the Player Max Charged Static Touch on entering a new Room, like Summons.
Or
Casting any Charge creates cubes of the Max Charge available.

Additionaly you could let the Bow trigger Static Touch, but thats just an idea.
 

Chaldo

Rabby
Casting higher charges just gives you more orbs, and you have to attack enemies to increase the damage which you can see in the color change. Your idea would make static touch far too overpowered as it would do massive damage consistently with no drawbacks. The best way to improve static touch right now is by making the orbs transfer through rooms.
 

~Zach~

Green Slime
Gold Charge does more DMG. (320 bronce 550 Gold on my Testchar) You have to cast a Gold Charge every Room, after that you can use no charge aswell.


Transfering Orbs through rooms is like my first Solution with more Manual work. Which would be fine.
I dont want infinite Orbs. Just the Orbs i would get from my Current max Charge.
 
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