So I made a thread about Weapon variety/Effects. But some of the different types on there could be part of a different Skill trees... -MELEE- Adding in Daggers and Fist Weapons into the game could allow for a "Rouge" Category in the Melee section. Allowing for an atk/movement speed focus. So have it set up so Daggers and fist weapons come in pairs. So you could have One-Handed, Two-Handed, and Dual Wield as categories. -MAGIC- I feel like not having a "Dark" category really leaves out that Arcane magic style or necro game play. So for the Magic Category I'd suggest adding in a fifth magic type. Call it what you will but it should consist of a pet like a shade or something similar, a DOT spell, and another damage priority or utility spell.