Patch 0.603a - A Lovely Reunion Summary: More cutscenes! More battle! More ferrets! Frontline Notes (SFX/Music) We're waiting for the final bunch of SFX to get in before we implement them in one fell swoop for the Stable update! (Bonus Commands) You can type /festivalreset to reset the entire festival, even after you've completed the quest (but not before) /skipgames will make the game skip the three mandatory minigames /labreset will reset the progress made while inside the HQ during the festival (In multiplayer, the clients must type the above commands before the server to prevent desync) Then we have a few graphical commands! Non 16:9 users can now type /blackborders for fullscreen with black borders instead of stretching, or /stretchtowidth to make the game stretch to the horizontal edges but not vertically. Finally we've added an experimental /loweffects command which currently only disables shadowmaps and reflections. As of now, these settings are not saved between sessions! Feedback As usual, you're very welcome to leave feedback on all parts of the update below! If you give feedback on the black ferret boss, please add what level you are and what build you're running so we can take that into consideration! Additions You can now go ahead and finish the festival arc! Experimental chat commands: /blackborders (fullscreen with black borders), /stretchtowidth (black borders only on top), /loweffects (disable shadowmaps and reflections) Changes Non-crafted items will appear as Unknown until you've actually crafted them, even if you have all the ingredients Ni now refers to Marino by his fancy clothes instead of the color of his hair to avoid blue haired player confusion The Frostling Boots no longer completely nullify ice, but drastically improve maneuverability The Meteor spell has gotten a larger outer AoE - epicenter radius (for burn debuff) remains the same Some shop changes in Arcade Mode (Steel Sword now earlier and cheaper than Stinger, added Laser Sword) The Festival Strength game now gives each player two attempts (unless they ace it on the first try) You can now retry the Fishing Game and the Running Game (woohoo!!) as many times as you wish during the Festival The large gauntlet battle in the Temple of Season has gotten a reduced total enemy count Bug Fixes Accepting the cloned monster challenge in Arcade Mode should no longer occasionally spawn enemies outside of bounds Trying to skip cutscenes in the arena no longer restarts the challenge instead Oaks interaction collider should now be placed a bit more sensibly! Going to the festival strength challenge without a weapon now equips you with a fake wooden sword Flamehtrower should no longer instantly cancel when double tapping the spell button The chat window no longer announces everyone's perks at the start of Arcade Mode runs Using the Fae Summoner in Arcade Mode should no longer make Bishop and Nurse invisible Next Patch, 0.610 STABLE: This whole thing gets sounds and the ordinary folks over at the Stable beta can finally enjoy stuff above 0.6! After that, we'll move on to Mt. Bloom!