Hey guys! Thank you all for your kind messages – I’m happy to say that the exercises I was given by the doctor worked wonders and I feel a lot better now! Good enough, in fact, that I’ve spent a lot of time writing that production booklet. In the end, it’s threatening to become more than a mere booklet – at this pace it’s gonna be a full lenght book by the end of it. We’ll probably try to narrow it down towards the end – I doubt anyone want to read a full novel-lenght’s worth of how we designed the game. For now though I’m trying to put in as much information as possible since it’s a lot easier to cut things out than squeeze them in afterwards. As such, the outline has grown a lot since the last time you saw it:
I’m still not sure how much of this we’ll keep or in how much detail we should go, but once it’s all in place we can start cutting things or moving them around. At present, I’ve gone through the first year of weekly blog posts to refresh my memory, and that has resultet in 13,624 words written. That means there’s still ten years worth of stuff to read. For reference, a full-length novel is usually around 80-100k words, so it’ll certainly be interesting to see how long this turns out in the end. Of course, most of the more complex systems and mechanics were designed right at the beginning so it’s likely the latter years will be more focused on art and lesser designs, things that won’t need as many words to describe them.
As for Teddy and Fred, they’re mainly focused on the battle against Dad and Zhamla. One of his new attacks involve a plant summon, much like your own but a lot bigger! Let’s have a look:
That’s great! glad you’re no longer sick, I’m very excited for the finish of the game