As you might have noticed if you’ve been following the blog, we’ve been focusing pretty hard on finishing up all the offensive skills, and we’re happy to say this week features the very last one: Berserker Style!
The Berserker Style might be our most game-changing skill. It’s a two handed skill which will change the rules of how energy works, forcing you into a offensive play style. When you activate the skill, you will get a varied range of effects depending on the charge level. All charges increases your damage by 15 %, and damage taken is increased by 15-45 % depending on level.
Every time you strike an enemy, you’ll get a stacking attack speed buff which stacks up to 10 times for 30 % bonus on level 1, and 40 % bonus on level 3. Also, on level 3, you will also get a big crit chance buff along with the attack speed.
The biggest change, however, is that energy decays constantly, but you will also gain energy by striking enemies. What this means is that the tactics surrounding energy restoration is completely reversed. Instead of playing defensively while your energy recovers, you must now play offensively in order to use other skills!
Since there are both pros and cons to having the skill active, it has a pretty high skill requirement to use efficiently. It can be really strong if you can manage to play to its strengths (offensive bonuses, energy control) while mitigating the weaknesses (defensive debuff, energy penalty on defensive play).
Vilya has been inside the portrait factory the entire week converting to the new style, and here are some of the latest ones, featuring the priest and nurse from Arcade Mode, as well as Nysbruden, one of the very first NPCs you run into:
Wow nice update. I would love to play it