Last week, we all went back to school, but luckily not as students! Wednesday to Friday we attended the Gotland Game Conference as judges tasked with providing feedback to the student projects.
Here’s a showreel of the games:
There were lots of fun games present, and we truly had a blast playing them all! Hopefully our feedback was useful for the students as well.
Some of our favorites include Crocodile Chow-Down, which was an arcade game featuring a large crocodile head where you had to align different types of teeth in patterns provided on screen and then close the lid to “chew the food down” and increase your score. It looks pretty fun in the trailer, but actually playing it was a very nice experience! The game won the Pwnage Award (Best of Show) so apparently we weren’t the only ones in love with it!
Another game that we really liked was Defunct, a “racing” game where you zoomed through large landscapes in search for your long lost father! …to be honest, we don’t really know why you’re zooming through them, but whatever the reason the game had an awesome sense of speed and was a blast to play. Here’s a gameplay trailer:
Playing other people’s games isn’t the only thing we’ve done, although it honestly took up quite a bit of our time! Despite twisting his ankle really badly, Fred managed to churn out some cutscene animations, and Vilya made a couple of portraits! Among them the portrait for the friendly and definitely-not-shady leader of the Collectors:
And a remake of Wedge:
Looks like you guys got to hae some fun during the con. Were you able to show off your game during it at all?