This week has been all about cleaning up and finishing some of the different areas and encounters we’ve been working on these last few weeks.
The hydra battle is more or less only missing some final polish and a good dose of balancing and tweaking (something Vilya talks a bit more in depth about here) before we can call it done. We’ve learned over the course of the production though that the saying “The last 10% takes 90% of the time” rings true a lot of the time so we might not be at the finish line just yet, but we’re certainly getting there!
The past week have also been host for the Alumni Days! The Alumni days is a week of lectures and workshops by former students at the University of Gotland, our old school, all of which are working in the game industry in some way.
Teddy was invited to do a lecture and a panel, and all three of us were all invited to a fancy three course dinner as well as a party with both former and present students! We don’t tend to go out that much so we had a blast just talking games and design with other like minded people.
Besides all that, it’s been business as usual. Fred has kept working on animations for the temple while Vilya still is locked up tight in the portrait factory!
The amulet is cool! I love the scene when you meet it for the first time. Great job on the graphics!