Hi guys! Another week has gone past, and it’s finally getting warm in Sweden (yay)!
In the office, we’ve been spendin’ time on a bunch of different things. Teddy & Fred are working on the Gold Charge Skills, so we have a bunch of prototypes up and running! They’re still in need of some edits and huge amounts of polish, but we’re getting there.
Vilya kept working on menu edits, and the left side of the menu will officially look like this once it’s been implemented:
A bit less brown, and a bit more graphic heavy, with swirls and decorations added since last week :)
Speaking of graphic heavy, she’s also been repainting the haircuts & polished the various palettes available for them. We had a bunch of issues with the old ones, where skintone pixels were visible through the hair in some styles, and the overall rendering technique wasn’t the best. Also, we found the palettes to be pretty lackluster…
So, that has hopefully been fixed, and should be up and running within the next few patches!
Hairstyle Reworks, Part 1:
Hairstyle Reworks, Part 2:
New Palettes:
(For the palette previews we’ve used different haircuts, so some of the colors might look a bit different than they do when you apply them to the same style!)
Next week (technically, this week) we’ll continue working on the Gold Charges, so hopefully we’ll be able to show you some of that next recap! See you then! :)
Are the current hair color choices staying in addition to these ones? I only ask specifically because I like the current Teal/Aqua/(whatever a girl would call it) color choice in game better than any of the ones in this list.
And much as I feel I don’t have to continue to add this, I will anyway. Because It’s probably always nice to hear. Good job so far on the game, I love it. And continue to take the time necessary to attend to every detail as you have. It is worth it.