So, a lot of people get confused when they receive their first gold point, as they don't really understand what it's for. To solve this problem, we've come up with a few solutions, but for once, we can't seem to agree on which one we think is the best!
Can you help us decide?
Keeping it as it is. Yes, this is an option as well. You get a gold point, but there's no way of telling what it's for until you've leveled a spell enough times to unlock its use - in the meanwhile you just have to keep guessing, or forget about it.
Visually, it's probably the best looking option.
Can you help us decide?
Option #1:
Keeping it as it is. Yes, this is an option as well. You get a gold point, but there's no way of telling what it's for until you've leveled a spell enough times to unlock its use - in the meanwhile you just have to keep guessing, or forget about it.
Visually, it's probably the best looking option.
Option #2:
Added silver and gold points to the leveling bar for clarity. This should make it clear that you can use gold points to level skills, but it could still confuse players: they get a gold point, and see that it can be used to level their skills, yet somehow they can't use it yet?
We worry that with this option, players will believe that they can use silver and gold points to level skills simultaneously, and in the worst case scenario, believe it's a bug or get frustrated when they can't use them.
We worry that with this option, players will believe that they can use silver and gold points to level skills simultaneously, and in the worst case scenario, believe it's a bug or get frustrated when they can't use them.
Option #3:
Graying out and putting a lock on the gold part of the skill bar. Our hope with this option would be that people will understand that they can use gold points to level skills, but that they're locked for now. Once you've put your 5 silver points in a skill, an animation + sound effect will play which unlocks the next 5 points (making the skill bar look like the one in Option #2).
Probably the most informative option - if people understand the visual cues - but also possibly the least visually pleasing.
Probably the most informative option - if people understand the visual cues - but also possibly the least visually pleasing.
Option #4:
It's basically a slightly less cluttered version of Option #3, where the grayed out portion of the bar will disappear, and the blue crystal will turn yellow once you start using gold points (as illustrated under the second skill above).
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