Why would the player be stacking crit chance on gear/skills if they are getting high crit levels on pet? Wouldn't they be stacking more base attack for that crit to multiply, along with 2 crit dmg ribbon accessories? This would greatly increase the usefulness of the crit on the pet imo.
I don't mind the current rate of gold skill points when considering that the game is unfinished and more content is to come. This games all about the grind, with a longer story and new places to grind players will more easily reach higher levels and therefore get more gold skill points.
I would love to see a new alternative arcade mode. One with no character reset. You have a town you build up, with shops and various buildings that would give the player passive buffs like cards once built. A buildable pet farm aswell. Have it cost gold or specific crafting mats for the various...
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