Please, please, and please again.. do NOT change the overall difficulty of arcade mode. I cannot tell you how absolutely awesome it feels to make it all the way to the end of GUN-D4M's absolutely maniacal bulletfest and see his big mechanical face drop to the ground in defeat. It's great, and it...
twitch.tv/theangrypanda1
I stream this game basically every morning (central US timezone) for around 3-6 hours depending on what's going on that day. It's not the only thing I stream, but it's all I've streamed the past handful of days.
Most of the time it's new character creation or Arcade...
Thinking about things more, it might work out to just move him to another location of the map that isn't near the entrance. Proximity sounds like shrub clipping, anvil hammering, and dummy punching/shooting fade away and are much less prevalent to the player at that point (and equally less...
Probably the most annoying thing in arcade mode. Is there any way we could maybe get him to stop trimming the trees/shrubs in the future? The constant "snip snip snip snip snip snip snip snip snip snip" the second you step out of an arcade attempt is just miserable.
I've seen people also...
Spirit Slash - Radius increase of ~10-15% and some kind of slowing mechanic or more slashes.
Shadow Clone - Clones deal 25 (+skill lvl/2) % of your base damage. Visually, make the shadowy aura more prominent and dramatic on idle/attacking respectively.
Whirlslash - Range of attack increase of...
Really happy someone working on stuff in the game is interested in this sort of thing. I'm trying to come up with goals/rules for stuff at the moment with some friends of mine so we can start doing some Arcade speedrun stuff. I'll post something on the forums once we get it all figured out and...
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