balance

  1. XxX_MLG Noob_XxX

    Making Berserker More Interesting (and Fair)

    All right. So berserker. I think most people who dare to touch that which is the cursed "Melee World" would agree that berserker is a great skill. I used to agree, but I don't think I agree anymore. Currently, I'm convinced that what made many melee people -- including myself -- think that...
  2. XxX_MLG Noob_XxX

    The Game Is Progressing Too Quickly for 2H to Keep Up

    Actually, this title is a bit inaccurate. I should say that the game is progressing too quickly for close combat classes to keep up. This means 2H melee and 1H melee. Though they suffer less than melee, a few mage builds are falling behind as well...such as flamethrower and peculiar edge cases...
  3. XxX_MLG Noob_XxX

    Reworking Autumn Enemies

    I'm finally getting around to this one. lol. I have a major problem with the autumn enemies currently (when they're empowered). They're extremely strong, noticeably difficult to punish (unless you're a long-distance mage), and strangely skilled at creating jank moments. I'll give the run-down of...
  4. XxX_MLG Noob_XxX

    Slight Barrier Tweak

    I think barrier has very good functionality right now. You can defend against damage, but it breaks within 5 hits. And the damage is counted in arcade. Beyond this, it seems like you have less iframes (if any). This is also fair since barrier is completely protecting your HP. However, there are...
  5. XxX_MLG Noob_XxX

    Arcade Mode: Time Crystal Rework

    Time crystals need a MAJOR rebalance. As it is, time crystals can be the difference between first place on the leaderboards and some random, much smaller high score. Here are some suggestions, along with reasons for them. I think the most important ones are #1, #2, #5, and #6. Note that...
  6. XxX_MLG Noob_XxX

    Multiplayer Arcade Mode: Enemy Attack Speed Nerf

    The attack speed of enemies in arcade mode should not be affected by the number of players in a run. When playing with 3-4 players, the increased attack speed of certain enemies is strongly felt by melee players. For instance, in Hardmode (HM) 4-player (4P), you can only get 1 (maybe 2) hits...
  7. XxX_MLG Noob_XxX

    Pumpking Rebalance

    Want the background? Read the first 2 paragraphs. Want only the description? SKIP the first two paragraphs. Want a TL;DR? Just read only the Conclusion. :) Background So I'm only making this post because recently complaints were made about Pumpking's "lack of difficulty." The complaints were...
  8. D

    Long cooldown "ultimate" spells and abilities

    I have a rather interesting issue right now. I feel like I don't have enough choices to put my points into. But before you think I just want more spells, I want to explain this problem. These are my spells: Single target: Meteor Multi-target: Chain lightning Summons: Cloud Utility: Shield and...
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