In multiplayer, the EP gained from Second Wind pauses the normal EP regen as though you had just cast a spell. This is a major bug that completely prevents me from using my weapon in multiplayer because it cuts my total EP income by about 90%. In single player, Second Wind works as expected: it provides EP on each swing in addition to normal EP regeneration. Additional details to help reproduce bug: - I'm on stable release (not frontline) - Second Wind is level 1 - No additional EP regen from items (shows 100 on the character sheet) - Played in a 2-player game with the other player (not myself) as the host - Played using Steam multiplayer instead of direct hosting Thanks in advance for reviewing this one! (I'm loving the new content!!)