In multiplayer, the EP gained from Second Wind pauses the normal EP regen as though you had just cast a spell. This is a major bug that completely prevents me from using my weapon in multiplayer because it cuts my total EP income by about 90%.
In single player, Second Wind works as expected: it provides EP on each swing in addition to normal EP regeneration.
Additional details to help reproduce bug:
- I'm on stable release (not frontline)
- Second Wind is level 1
- No additional EP regen from items (shows 100 on the character sheet)
- Played in a 2-player game with the other player (not myself) as the host
- Played using Steam multiplayer instead of direct hosting
Thanks in advance for reviewing this one!
(I'm loving the new content!!)
In single player, Second Wind works as expected: it provides EP on each swing in addition to normal EP regeneration.
Additional details to help reproduce bug:
- I'm on stable release (not frontline)
- Second Wind is level 1
- No additional EP regen from items (shows 100 on the character sheet)
- Played in a 2-player game with the other player (not myself) as the host
- Played using Steam multiplayer instead of direct hosting
Thanks in advance for reviewing this one!
(I'm loving the new content!!)
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