Making a list so i don't have to post every little i see
Feel free to post your findings, but don't make a post for everything but edit you first post if you want to add something
- Ghosty Description --> "Ghosty" is white, not red as enemies should be
- Brawler Bots --> Brawler Bot is the name, but they're called BrawlerBots in the description. The space is missing.
--> The coloring of many enemy description should be looked at again as many are missing location or enemy coloring or have swapped coloring
Are you sure that's not two different entries? Halloweed_Name should say "Halloweed", while Helloweed_Name should say "The Helloweed"! The Helloweed is the Pillar Mountains boss version.
Are you sure that's not two different entries? Halloweed_Name should say "Halloweed", while Helloweed_Name should say "The Helloweed"! The Helloweed is the Pillar Mountains boss version.
"A Ghosty will try to play games with anyone approaching, using its invisibility to quickly disappear and appear in a new place. Your best bet is trying to defeat it while it's visible!"
Is it even possible to attack them when they're invisible?
There seems to be a disparity in Fahmamera name. While in the Flying Temple dialogues (Ex.:Screen 02) it is spelled Fahmamera, in the NPC tab of the Misc translation tools it is spelled as Farmahmera.
That just goes to show that we should rename that character! Not even the dev team knows what his true name is
I really recommend using the reference system for Farmahmera's name, because it's very likely we'll change it since it's s hard to pronounce and remember. Until then, go with Farmahmera.
Dialogue>Halloween>Candy_GiveQuest_IngredientCollect01
"If you can bring me some Pumpkin Meat, Honey and Ectoplasm I'll make it worth your while!"
shouldn't there be some sort of punctuation between "Ectoplasm" and "I'll"
Dialogues->Pillar Mountains->DumUngen01->3: Jonathan is not collored.
Also I'm not sure, but shouldn't his little sister call him something like Johny?...
Dialogues->Pillar Mountains->StartCutscene01->1: Action button is not collored.
Dialogues->Pillar Mountains->StartCutscene0X/TalkWithDad0X: Dad could not deсide, whether Main Char or Local Char is his son/daughter. Should be Main Char in all his dialogs.
I went through 90% of Misc Texts and 20% of Dialogues. I tried to note most of mistakes I found. I noticed much 'inconsistency' in the texts, mostly in colors, which are a bit confusing. There are colors for names, enemies, items, they are used in some lines, but in some aren't and they probably should.
Places, where I found missing colors (maybe not all): (sorry for not exact locations) Dialogues
Mayor_Step05
Plott_ClientQuest
StoneCarver_ClientQuest
Carpenter_ClientQuest
StoneCarver01
ReadingGirl01d
Bartender01
Oldman_GiveRedGigaSlimeQuest
PerksAndPrayers_ClientCheer
Quintus01
Quintus03
MemoryRoom_StatueClient
MemoryRoom_GigaSlime and other bosses
AlbertinaPreExam
PoorMom_ThanksGivingQuestCompleted
SantaFae_ReturnFromTemple06
SantaFae_Autumn_AfterTemple
Santa_TheGoblinGrinch_Complete
Other 'inconsistency' was with capital letters in skill descriptions. Text 'Acquired at Level' some times is wrote 'Acquired at level' (with level being not capital). This happens only at silver charge text, they are:
And final 'inconsistency' is for charge time. In most skills its called Fast/Slow, but in EarthSpike it's Long instead of Slow. (<- this is fixed already I think)
Also, collector is sometimes written as "Collector" and sometimes as "collector". The second form appears in:
Bella_StartRingQuest
Remedi_Quest_PumpkinGet
Edward01
Santa_TheGoblinGrinch_Start
And some other mistakes: Misc Texts
Items
SocksDescription - 'confortable', should be 'comfortable'
TurbanDescription - 'destinguished', should be 'distinguished' NoticesAndTips
BagTips_TrackQuest - missing full stop (dot) at the end Quests
ToolsForTheJobDescription - there is word alledgedly. Should be allegedly.
FaerlyBraveObjective01Short - "Find Mesido in" ???
DangerouslyFunObjective02 - Mrs. Santa is written in purple color, like she were a place
SeedyBusinessDescription - there's "bring it back", which sounds for me like "bring back stolen seed"
Spells
And bonus in HeroicSlamC2 - 'Aquired' instead of 'Acquired'
BowlingSmash/Windslash - they arent in game (Bowling Smash is named Smash)
FireballC3 - it says "adding additional", not sure if mistake Items
WindbackTruffleDescription - "each and ever", should be "each and every"
PeckoHatDescription - there's "half breed", I think it should be half-breed Menus
ZoneTip 05 and 06 - quick slot / quickslot inconsistency
ZoneTipPiracy 01 and 07 - same text
Dialogues
Roguelike
Oldman_GiveRedGigaSlimeQuest - probably 'collector ' should be wrote with capital
Oldman_GiveRedGigaSlimeQuest - 'flying temple' is without color and capital, but maybe it's intended Winterland
Santa_TheGoblinGrinch_CompleteGather - word "nice" in "nice list" is missing capital letter. It's written "Nice list" in other dialogue. Also there is one ' ' quotation mark, while all others are " ".
SantaFae_ReturnFromTemple08 - there's a blue comma
Muffin_SplitTheBill_GiveCookieGather - there's a word "them" referring to friends even with 2 players
Santa_SplitTheBill_Start - "of you could just hurry", should be if at the beginning
SantaFae_FaerlyBrave_Winato_Complete - "put to rest", I think should be "put at rest" EvergrindArena
FinishedPuz01 - there's a double exclamation (!!) for multiplayer text
And a very small cosmetic mistake. If it's British English, you should use ' ' quotation instead of " "
This appears in: Misc Texts -> Roguelike
Haddock_GiveRedFishQuest
Nurse_MedicineNotEnoughMultiplayer
Nurse_MedicinePurchaseMultiplayer
I will edit this to include more I find (though I'm not checking if they are fixed)
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.