The Legend of Zelda: A Link to the Past's dungeon design

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youtube.com/watch?v=ouO1R6vFDBo&feature=player_detailpage#t=70

I never really thought about how intricate LttP's dungeons were designed. Some of them are made so that each time you play you're likely to take a slightly different route, like the haunted woods in the Dark World.
 
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