So you can only have the Oni Mask or the Noh Mask. If you open the chest in the future, it empties the chest in the past.
Shadow Clone is on our to-nerf list for after Tai Ming (or perhaps before the stable, we'll see)! I think the issues with Shadow Clone is further enhanced because it synergize well with another OP stat, namely ASPD.
As for ASPD, an idea going around our little office is to reduce its efficiency for basic attacks, but instead make it scale with weapon skills (where it make sense)! In other words, have all skill animations go faster with higher ASPD.
As for Frosty Friend, he's ironically also nerflisted, but not for boss battle prowess (we're talking about limiting his aggro potential, having him become delisted from the enemy aggro tables if X enemies are already targeting him). I'm going to play this fight with the guy to see what can be adjusted to make it playable!
With Summon Plant, I assume you prepared the playing field with a bunch of peashooters to unleash carnage upon the world? Having these guys desummon, or lose duration, at the start of boss fights might be a good idea!
Just wondering how you beat the boss in 10-15 seconds on hard mode.
It's rarely safe to charge the skill due to the slow cast speed
This was actually me completely misunderstanding Vilya's request, so we're going to change that (by having the Noh mask in the past chest, and putting the Oni mask somewhere else... possibly still involving the Noh mask via some 'puzzle')