This post is extremely late, but things have been a bit hectic right before the holidays, so many apologies for that!
Right before we went on some christmas holidays (which will continue once more after this post: the blog should be back around the 11th of January) however, we managed to finish up another patch for frontline, featuring a bunch of new side content for Story Mode! If you haven’t checked it out already, go ahead and do so – to see the full patch notes, check here!
Now, let’s start this week’s recap with more portraits, featuring a bunch of collectors you’ll find in the conference room of the HQ! Here’s the first:
and here’s the second:
The next patch is drawing ever nearer, so here’s a bunch of small fixes and addition from me, featuring a vine bridge and some new drop appearances:
So, in the next patch, which will be available any day now (and is already if you’re on the Meatshield version of the beta – that is, the version that gets the super early, barely tested stuff), there will be a bunch of different new stuff, but among my favourites is this new mini game!
Turns out that Fark, our sound designer, has moved in to the north of Port Monnaie, and here he’ll be offering you a mini game where you have to guess which sound effect belongs to which creature!
Get it right, and a green check mark will appear, after which the next sound will play…
…get it wrong, though, and you’ll have to start from the beginning!
The first time you succeed in this challenge, you’ll be rewarded with a housing item that plays various sounds in the background! After you’ve unlocked the item, you are able to do the challenge any number of times you’d like, just for fun. Will you be able to guess all of the sounds? :o
Finally, you can take a look at these new additions by Fred, giving you a sneak peek of something epic that will appear in an upcoming update:
Merry Christmas! ;3