This week has been quite busy! It’s only been a few days since the SGA deadline now, for which we finished up and tested the co-op feature like there was no tomorrow. While that was our big focus of the week, we also managed to improve some of the old portraits:
These portraits have actually made quite the journey to get to this point. Here’s a pic showing how they improved since the first version:
Kind of make you wonder how different they will be once the game is done. I have a feeling we haven’t seen the last iteration just yet!
Other than that, we also added a couple of animations for the people in Evergrind City, to make the area feel a little more alive:
Now, wish us luck with SGA! Nominees should be announced in the next couple of days :)
Good luck with SGA. The portraits and animations look wonderful :D
I don’t think this “but” is supposed to be here:
“While that was our big focus of the week, but we also managed to improve some of the old portraits”
Sorry, I’m a bit of a grammar Nazi ;)