Even though this last week seemed to be the hottest in the history of Sweden, we have kept our sweat drenched focus on the Winterland. A while back we posted this out-of-control Christmas Gift Machine which was supposed to act as the boss of the Toy Factory.
This design was from the time when the Toy Factory was supposed to be a smaller side quest with only a simple boss encounter within it. Back then the idea was that it would work very similar to the Sentry encounter in the Flying Fortress. A very simple “kill the boss while it spawns a ton of enemies attacking you”-encounter.
Since the area itself have gone through such massive changes since we came up with the initial gameplay design for the boss, we had to rethink it a bit to make it up to standard with the rest of the area.
We all still liked the concept of having an Enraged Gift Machine as the boss of the area so we stuck to it. We only made more of it!
As the animation hints about, the trains from last week will play a part in the boss battle. It will play out more as a combat/puzzle-hybrid compared to other bosses so far and it will hopefully keep things fresh and interesting for you players!
We’ve also worked on a bunch of pretty extravagant cutscenes in the Toy Factory featuring everyone’s favorite best friend in the whole wide world, Luke. Don’t let the blonde locks fool you, homeboy can fight!
How long does an animated object like that machine take? It looks huge and seems like it would take forever.
Pixel art is under appreciated, I think.