Once again, the amazing staff over at Gotland University have invited us to showcase Secrets of Grindea together with a few other student projects. This time we’re heading to Dreamhack Winter 2014, the biggest LAN festival in the entire world and our excitement levels are shooting through the roof.
The doors to Dreamhack will kick open 08.00 this Thursday and close around the same time on Sunday. We’ll be there hanging out more or less the entire time so if you’re in the neighborhood, feel free to come by the DreamExpo area in Hall B and hang out!
In more game related news, the Hydra mini-boss is getting dangerously close to being finished in terms of programming and graphical assets. Below is a GIF of the third and final Breath Attack, performed by the Fall Hydra.
Click for animation! Once again, the gif is a little slower than how it looks in-game
As can be seen, the Fall Hydras attack differs a chunk or two from its two siblings. Instead of the typical channeling breath attack, the Fall version fires a spore cloud that will stalk players. After a short period of time or if the projectile hits a target the spore cloud will explode and deal damage.
The big curve ball though is the mushrooms spawning on the ground after the cloud bursts. Stepping on the mushroom will cause temporarily blindness which, as you can guess, is not optimal when fighting a three headed hydra! Just as the other floor hazards cause by the Summer and Winter heads, the mushrooms can be removed by changing seasons.
Vilya has been locked up in the furniture workshop, slaving away day and night to give you future interior designers as many options as possible to play around with. Here’s a couple more batches:
See you next week, or this weekend at Dreamhack! :)
Those little mushrooms/toadstools! ^.^
I can imagine myself underestimating them and dying after going blind! Great job on the furniture, Vilya. I like the color variety!