Hey, there. I just got the game a few days ago, but I'd like to take a part (a big one) in helping with the suggestions and feedback section of the development process- however, I don't want to clog the forums by making new threads over and over, so I'm just going to make one here and fill it...
So while I was replaying the beta for about the third time, one notion came to me- while the game is a ton of fun, as is the skill system, there was one thing it was missing- specialization. One one hand, the openness of the skill trees are very interesting- being able to freely create a...
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