6 Hours In: feedback (some spoilers)

Dratini

Green Slime
The game is very much brilliant, the story is strong with very few pit falls and the questing and collecting system is enjoyable. However, sometimes in places the story can be a bit too quick, I found anyway. For example in the Temple of Seasons I found myself progressing between entering the dungeon, the season Hydra and Winter, admitidedly the bosses did hold me back a while I felt puzzle and other monsters while I found the dungeon a bit too quick with story. Other than bulking the story out a little I would also introduce sets of items, you can already see themes in items in an area but there is no direct link and as a collecting game I think that it would be aided by the player seeing progress to a set that can be found in an area.

Thanks for reading and have a nice day/night.
 
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