A solution to visual obstruction?

Ryo

Green Slime
Sometimes it can get hard to keep track of the location of the character, it be behind a boss, the smoke cloud created by bomb explosions, a horde of enemies or a building.

I think this game would really need some way to keep track of the character even if there is something in front of it, maybe have it highlighed behind obstacles, or have a slightly opaque projection of it over other elements?
 
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