Em0_oticon
Green Slime
Attack Speed buff is sometimes not getting removed when the buff itself falls off after a boss kill or after a death. Playing with a friend over the course of the game I'll end up at 200+% attack speed, and it's permanent until you reconnect. It also affects the attack damage buff, but it doesn't actually give more damage. Attack Speed is actually affected and the host seems to somewhat recognize what your attack speed is supposed to be?
The client ends up having extremely fast swings that have extremely delayed damage which makes it really hard to gauge when your swing is actually happening. This does however truly give you a faster swing, and it does increase your damage output at the cost of making your swings take an absurdly long time(comparatively) to actually register.
This bug has been around for awhile, but I figured it may have been known about. This also *might* affect Empower and Haste. It's something I can record if needed.
The client ends up having extremely fast swings that have extremely delayed damage which makes it really hard to gauge when your swing is actually happening. This does however truly give you a faster swing, and it does increase your damage output at the cost of making your swings take an absurdly long time(comparatively) to actually register.
This bug has been around for awhile, but I figured it may have been known about. This also *might* affect Empower and Haste. It's something I can record if needed.
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